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Mesh voxelization Print E-mail

Voxelization is the conversion of mesh objects from their continuous geometric representation into a set of voxels. In essence an input mesh becomes the primary surface of the density function which then can be modified further.

argaiv1152

 

An example of voxelization is shown below:

  

tut_10

 

Applying modifiers to a voxelized mesh:

 

vox_head_1

 

vox_head_2

 

vox_head_4

 

 

 

References

http://www.cs.sunysb.edu/~vislab/projects/volume/Papers/Voxel/index.html

 
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